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Diablo iv first gameplay
Diablo iv first gameplay







diablo iv first gameplay

Speaking of monsters, familiar monsters make a return as well including the Diablo II Sinker Clans, Diablo III dead and exploding demons as well as skeleton archers all of which received major texture updates and facelifts to make them look more menacing and befitting of Lilith’s world. Cutscenes look great with the tone and art style returning to its darker roots

diablo iv first gameplay

The feeling of poverty and misery could all be felt throughout my time in Sanctuary and villagers would often look grief stricken as the world around them is turned into a wasteland by monsters and demons. I was never a fan of the cartoon-ish style of Diablo III which has now been replaced with a more darker and realistic tone returning to Sanctuary which I very much appreciate. The new art style, is very much a breath of fresh air and definitely what Diablo needed to get me back into it. The Diablo franchise to me always felt like they could be separated from each other although taking place within the same universe, and that has not changed with Diablo IV. For example, I jumped into Diablo III without any prior knowledge of Diablo II, and yet it still manages to stand on its own and was easy enough to pick up. Diablo as a franchise has never felt disjointed to play. Follow us on Twitter Follow and Tweet us Tweet to the Open Beta did not allude to the events of Diablo III ( perhaps due to the limited story events of the Open Beta ).









Diablo iv first gameplay